//
//  TextEntity.h
//  GSEngine
//
//  Created by Александр on 02.02.14.
//  Copyright (c) 2014 SNK. All rights reserved.
//

#ifndef __GSEngine__TextEntity__
#define __GSEngine__TextEntity__

#include <iostream>
#include "GSRenderedObject.h"

namespace GSEngine
{
    class TextEntity : public GSRenderedObject
    {
    public:
        TextEntity();
        ~TextEntity();
    };
}
#endif /* defined(__GSEngine__TextEntity__) */
